Midnight Season 2 ·
Kings' Rest +10
+2Time: 22:55 / 33:00Deaths: 2Juice: 1,350Your Rating: +47
Affixes: [165, 160, 10, 9, 147]
Party
Tank
Illihottie
Vengeance Demon Hunter
Juice Earned
Total1,350
- • Base (+1000)1000
- • Timed (×1.35)+350
Run Achievements
Nothing earned this run.
Healer
Auschism
Holy Priest
Juice Earned
Total1,350
- • Base (+1000)1000
- • Timed (×1.35)+350
Run Achievements
DPS
Steezin
Demonology Warlock
Juice Earned
Total1,350
- • Base (+1000)1000
- • Timed (×1.35)+350
Run Achievements
DPS
Megazeraora
Enhancement Shaman
Juice Earned
Total1,350
- • Base (+1000)1000
- • Timed (×1.35)+350
Run Achievements
DPS
Holydonought
Retribution Paladin
Juice Earned
Total1,350
- • Base (+1000)1000
- • Timed (×1.35)+350
Run Achievements
Nothing earned this run.
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Per-player
Gold = top in column.
| Player | Damage | Average DPS | Peak DPS | Healing | Average HPS | Overheal | Absorbs | Intr | Disp | Deaths |
|---|---|---|---|---|---|---|---|---|---|---|
Steezin Demonology Warlock | 240,348,255 +159,566,975 pet | 174,729 | 1,220,711 | 8,137,771 | 5,916 | 3,735,899 46% | 10,320,358 | 5 | 2 | 1 |
Megazeraora Enhancement Shaman | 181,748,041 +383,113 pet | 132,128 | 1,094,560 | 8,697,289 | 6,323 | 1,231,140 14% | 333,303 | 14 | 12 | 1 |
Holydonought Retribution Paladin | 176,987,662 | 128,667 | 679,128 | 10,298,078 | 7,487 | 3,646,964 35% | 2,318,960 | 2 | 4 | 0 |
Illihottie Vengeance Demon Hunter | 100,404,126 | 72,992 | 833,166 | 85,108,486 | 61,872 | 41,576,653 49% | 17,805,252 | 9 | 1 | 0 |
Auschism Holy Priest | 35,628,213 +2,825,338 pet | 25,901 | 263,406 | 171,164,985 | 124,434 | 73,815,684 43% | 4,728,467 | 0 | 11 | 0 |
Timeline
5s buckets. Dashed lines mark boss kills.
Damage Incoming
82,968,609
Damage Taken
51,376,948
Mitigated
38%
measurable only — excludes armor
Self-Healing
42,380,250
avoided 442 (283P / 139D / 20M)
Armor mitigation and avoided-hit amounts (parry / dodge / miss) aren't in the combat log, so they're excluded from the mitigated figure above. The gap between Incoming and Taken lines is the portion we can measure precisely (shields, blocks, resists).
Total Combat Stats
Damage
735,116,297
Healing
283,406,609
Overheal
124,006,340
Absorbs
35,506,340
Damage Taken
143,405,812
Interrupts
30
Dispels
30
Party Deaths
2