Midnight Season 2 ·
Voidscar Arena +4
+2Time: 21:50 / 30:00Deaths: 1Juice: 540
Affixes: [165, 162, 9, 10, 147]
Party
Tank
Illihottie
Vengeance Demon Hunter
Juice Earned
Total540
- • Base (+400)400
- • Timed (×1.35)+140
Run Achievements
Nothing earned this run.
Healer
Solistame
Holy Priest
Juice Earned
Total540
- • Base (+400)400
- • Timed (×1.35)+140
Run Achievements
DPS
Aonaar
Retribution Paladin
Juice Earned
Total540
- • Base (+400)400
- • Timed (×1.35)+140
Run Achievements
DPS
Deathplot
Elemental Shaman
Juice Earned
Total540
- • Base (+400)400
- • Timed (×1.35)+140
Run Achievements
DPS
Lostspear
Survival Hunter
Juice Earned
Total540
- • Base (+400)400
- • Timed (×1.35)+140
Run Achievements
Endorsements
Recognize a teammate for a standout performance in this run.
No endorsements yet.
Sign in with Discord and link a character to give endorsements.
Per-player
Gold = top in column.
| Player | Damage | Average DPS | Peak DPS | Healing | Average HPS | Overheal | Absorbs | Intr | Disp | Deaths |
|---|---|---|---|---|---|---|---|---|---|---|
Aonaar Retribution Paladin | 145,908,720 | 111,305 | 816,742 | 6,685,653 | 5,100 | 3,175,794 48% | 5,048,453 | 8 | 1 | 0 |
Deathplot Elemental Shaman | 123,786,610 +31,675,362 pet | 94,430 | 537,585 | 6,361,788 | 4,853 | 1,272,392 20% | — | 1 | 0 | 1 |
Lostspear Survival Hunter | 89,753,247 +29,167,107 pet | 68,468 | 602,040 | 4,450,927 | 3,395 | 1,797,926 40% | — | 10 | 14 | 2 |
Illihottie Vengeance Demon Hunter | 84,812,252 | 64,698 | 697,139 | 69,433,768 | 52,967 | 36,625,554 53% | 14,611,052 | 8 | 0 | 0 |
Solistame Holy Priest | 1,051,042 +72,597 pet | 802 | 32,998 | 120,668,822 | 92,051 | 39,855,367 33% | 3,411,718 | 0 | 1 | 0 |
Timeline
5s buckets. Dashed lines mark boss kills.
Damage Incoming
68,777,999
Damage Taken
43,125,627
Mitigated
37%
measurable only — excludes armor
Self-Healing
31,954,019
avoided 638 (290P / 197D / 151M)
Armor mitigation and avoided-hit amounts (parry / dodge / miss) aren't in the combat log, so they're excluded from the mitigated figure above. The gap between Incoming and Taken lines is the portion we can measure precisely (shields, blocks, resists).
Total Combat Stats
Damage
445,311,871
Healing
207,600,958
Overheal
82,727,033
Absorbs
23,071,223
Damage Taken
115,283,064
Interrupts
27
Dispels
16
Party Deaths
3