Midnight Season 1 ·
Skyreach +9
+3Time: 14:24 / 28:00Deaths: 0Juice: 1,500Your Rating: +61
Affixes: [165, 148, 10, 9, 147]
Party
Tank
Deadxai
Blood Death Knight
Juice Earned
Total1,500
- • Base (+900)900
- • Timed (×1.5)+450
- • No deaths+150
Run Achievements
Nothing earned this run.
Healer
Healingrain
Restoration Shaman
Juice Earned
Total1,500
- • Base (+900)900
- • Timed (×1.5)+450
- • No deaths+150
Run Achievements
DPS
Fleximage
Arcane Mage
Juice Earned
Total1,500
- • Base (+900)900
- • Timed (×1.5)+450
- • No deaths+150
Run Achievements
DPS
Aonaar
Retribution Paladin
Juice Earned
Total1,500
- • Base (+900)900
- • Timed (×1.5)+450
- • No deaths+150
Run Achievements
DPS
Venaali
Retribution Paladin
Juice Earned
Total1,500
- • Base (+900)900
- • Timed (×1.5)+450
- • No deaths+150
Run Achievements
Nothing earned this run.
Endorsements
Recognize a teammate for a standout performance in this run.
No endorsements yet.
Sign in with Discord and link a character to give endorsements.
Per-player
Gold = top in column.
| Player | Damage | Average DPS | Peak DPS | Healing | Average HPS | Overheal | Absorbs | Intr | Disp | Deaths |
|---|---|---|---|---|---|---|---|---|---|---|
Fleximage Arcane Mage | 81,684,950 +436 pet | 94,439 | 712,052 | 97,565 | 113 | — | 1,143,168 | 4 | 0 | 0 |
Aonaar Retribution Paladin | 74,550,586 | 86,191 | 813,355 | 3,287,230 | 3,801 | 1,439,782 44% | 2,029,036 | 3 | 0 | 0 |
Venaali Retribution Paladin | 68,438,964 | 79,125 | 527,863 | 2,552,680 | 2,951 | 1,452,452 57% | 1,925,590 | 5 | 0 | 0 |
Deadxai Blood Death Knight | 53,149,044 +7,586,119 pet | 61,448 | 419,971 | 27,108,712 | 31,342 | 8,930,854 33% | 16,346,907 | 2 | 0 | 0 |
Healingrain Restoration Shaman | 25,392,032 +374,579 pet | 29,357 | 119,421 | 48,087,930 | 55,596 | 15,452,957 32% | 626,047 | 5 | 0 | 0 |
Timeline
5s buckets. Dashed lines mark boss kills.
Damage Incoming
52,610,897
Damage Taken
26,466,282
Mitigated
50%
measurable only — excludes armor
Self-Healing
17,479,691
avoided 545 (454P / 29D / 62M)
Armor mitigation and avoided-hit amounts (parry / dodge / miss) aren't in the combat log, so they're excluded from the mitigated figure above. The gap between Incoming and Taken lines is the portion we can measure precisely (shields, blocks, resists).
Total Combat Stats
Damage
303,215,576
Healing
81,134,117
Overheal
27,276,045
Absorbs
22,070,748
Damage Taken
53,260,900
Interrupts
19
Dispels
0
Party Deaths
0